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mediumSystem Design
When would you use WebSockets vs polling vs SSE?
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01
Understand the problem
realtimewebsockets
02
Attempt it yourself
Sketch your approach before reading the solution — that's what interviews test.
Nudge consolestandby
Stuck? Beam a request up — the console returns a conceptual nudge that guides your logic without spoiling the implementation.
03
Study the solution
Step 1: Outline use cases and constraints
Gather requirements and scope the problem. Ask questions to clarify use cases and constraints. Discuss assumptions.
Use cases
We'll scope the problem to handle only the following use cases
- User needs to understand
realtimeto make architecture decision
Solution ready — 2 min read
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04
Read the code
WebSocket vs SSE client
// WebSocket: full-duplex — both sides can send any time.
const ws = new WebSocket('wss://example.com/chat');
ws.onopen = () => ws.send(JSON.stringify({ type: 'join', room: 'general' }));
ws.onmessage = (e) => console.log('received', e.data);
// SSE: server -> client only, auto-reconnects; you just listen.
const es = new EventSource('/api/stream');
es.onmessage = (e) => console.log('event', e.data);05
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