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hardSystem Design

How would you design Nearby Friends?

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01

Understand the problem

Design Nearby Friends at scale — requirements, capacity, and trade-offs.

system-designcase-study
02

Attempt it yourself

Sketch your approach before reading the solution — that's what interviews test.

Nudge consolestandby

Stuck? Beam a request up — the console returns a conceptual nudge that guides your logic without spoiling the implementation.

03

Study the solution

Design Nearby Friends

Show friends within r km, updating as users move — write-heavy location + read-heavy geosearch.

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Solution ready — 2 min read

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04

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Transmission complete // awaiting log

KEEP THE
STREAK ALIVE.

Dossier 88 of 99 decoded in the System Design track. One more won't hurt.

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