Outline distributed caching.
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hardSystem Design
How would you design a distributed cache?
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01
Understand the problem
distributed-cache
02
Attempt it yourself
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03
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Step 1: Outline use cases and constraints
Gather requirements and scope the problem. Ask questions to clarify use cases and constraints. Discuss assumptions.
Use cases
We'll scope the problem to handle only the following use cases
- User performs core action described in How would you design a dis
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04
Read the code
Per-node LRU eviction
Run Playgroundfrom collections import OrderedDict
class LRUCache:
def __init__(self, capacity):
self.capacity = capacity
self.store = OrderedDict()
def get(self, key):
if key not in self.store:
return None
self.store.move_to_end(key) # mark most-recently-used
return self.store[key]
def put(self, key, value):
self.store[key] = value
self.store.move_to_end(key)
if len(self.store) > self.capacity:
evicted, _ = self.store.popitem(last=False) # drop least-recently-used
print("evicted", evicted)
c = LRUCache(2)
c.put("a", 1); c.put("b", 2)
c.get("a") # 'a' is now most-recently-used
c.put("c", 3) # over capacity -> evicts 'b'
print("a:", c.get("a"), "b:", c.get("b"), "c:", c.get("c"))05
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